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#5550 NIPPON: no speech Mr.Y into the bath room

Nippon Safes
closed-fixed
5
2011-09-30
2010-12-12
WindlePoons
No

In Sento baths, hit the gong and speech with Mr. Y.
Dino is out of the bath room (previous the gong door) and i can't speech with sumo man in Kinza.

Correctly, Mr. Y speech with Dino into the bath room.

Nippon Safes Inc. (Multi-lingual/DOS)
ScummVM 1.2.1 and 1.3.0svn (Dec 12 2010 12:49:08)

Discussion

  • WindlePoons

    WindlePoons - 2010-12-12
     
  • Jordi Vilalta Prat

    • assigned_to: nobody --> peres001
    • summary: Nippon: no speech Mr.Y into the bath room --> NIPPON: no speech Mr.Y into the bath room
     
  • WindlePoons

    WindlePoons - 2011-01-07

    before enter the arena

     
  • WindlePoons

    WindlePoons - 2011-01-07

    after enter the arena

     
  • WindlePoons

    WindlePoons - 2011-01-07

    I upload two savegame with Dino:
    before and after enter first time the arena.

     
  • Andrea

    Andrea - 2011-07-25

    I have the same issue with version 1.3.1.
    I noticed that the punch remains in the inventory after hitting the gong (I think it should disappear, maybe it triggers the speech with sumo man)

     
  • Andrea

    Andrea - 2011-07-29

    This is a blocking issue; the Dino path is broken.

     
  • WindlePoons

    WindlePoons - 2011-07-29
    • priority: 5 --> 9
     
  • WindlePoons

    WindlePoons - 2011-07-29

    Dino and Doug (bug 2880939) path are broken.

     
  • Willem Jan Palenstijn

    • priority: 9 --> 5
     
  • Willem Jan Palenstijn

    What is the relation of this punch/gong issue to this "Mr. Y speech" bug report?

     
  • Willem Jan Palenstijn

    Ah, never mind. I can't read, it seems.

     
  • digitall

    digitall - 2011-08-31

    The issue is still replicated from the attached savegames with the latest Git
    master:
    ScummVM 1.4.0git1898-g6ab4a0c (Aug 31 2011 21:57:38)
    Features compiled in: Vorbis FLAC MP3 ALSA SEQ TiMidity RGB zLib
    FluidSynth Theora AAC

    Will need to check that this can be replicated from a clean game start.

    After you speak to Mr Y. before the rest of the dialogue continues, the location changes to the room with the Gong, I suspect this difference may be causing this issue.

    I initially thought that this was the same problem as bug #2880939 "NIPPON: No Elder", but the patch from that bug preventing Scripted Walks going through Door hitzones did not fix this issue.

     
  • Andrea

    Andrea - 2011-09-06

    Issue tested and confirmed not solved with version 1.4.0git1931-gcb410d5.
    As soon as possible I test if this can be replicated from a clean game start (it is difficult because of bug #3322951).

     
  • digitall

    digitall - 2011-09-29

    Have bisected and found that the room change issue was introduced between 0.12.0 and 0.13.0 by:
    774773b7cd02e3c6932095af4905a25eb1862392
    peres 2008-12-17 11:15:47
    Reduced code duplication when manipulating Animations, and cleanup.
    svn-id: r35408

    However, I'm not sure that this is the entire issue as I can seem to speak to Mr Y still....

     
  • Filippos Karapetis

    Fixed in commit 2883ebc

     
  • Filippos Karapetis

    • assigned_to: peres001 --> thebluegr
    • status: open --> closed-fixed
     
  • Filippos Karapetis

    Note: same cause as bug #2880939