Kochol Game Engine(KGE) is an object-orianted hardware accelerated 3D Game engine. Easy to use and powerful engine for cutting edge games.

Features

  • Object-Oriented Design
  • Easy to use and flexible
  • Dynamic lighting
  • Projected planar shadows
  • Shadow mapping
  • Multitexturing
  • Shader 3 support in ASM, HLSL and GLSL
  • MS3D mesh, Skeletal animation
  • Refraction, Reflection
  • Render To Texture with Anti aliasing
  • Multi Rendering Targets (MRT)
  • Tile based terrain
  • Fog
  • Particle system
  • Basic GUI
  • 3D sound with OpenAL
  • Rigid body physics
  • Physics dynamics
  • Collision Detection
  • Triggers
  • Joints
  • Deferred shading
  • Post Bloom

Project Samples

Project Activity

See All Activity >

License

zlib/libpng License

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Kochol Game Engine Web Site

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Additional Project Details

Operating Systems

Windows

Languages

Persian, English

Intended Audience

Science/Research, Education, Developers

User Interface

OpenGL, Win32 (MS Windows), Project is a 3D engine, DirectX

Programming Language

C++, Java

Related Categories

C++ 3D Rendering Software, C++ Game Development Frameworks, C++ Game Engines, Java 3D Rendering Software, Java Game Development Frameworks, Java Game Engines

Registered

2006-03-20